The orignal Unscripted War mission is here for download, but I recommend waiting until I release the new version, shown below, which has countless improvements. I am seeing through my original plans now, the vietnam version I released was only a minor sample that was too fun to keep to myself.
Much more information here in the original official forums thread.
An elite few have even beaten it, skeptics should read this thread.
Version 1.01 Updated 8/1/03, Requires OFP Resistance version 1.91 or later
Some features:
-Automatic enemy creation and behavior so that enemies reinforce areas and attack you to create a sense of a front line - or lack thereof - for an immersive Vietnam experience.
-Ability to choose number of AI and autodetect good settings for your processor, whatever the speed.
-Extra randomly generated hi-res foliage for extra tall grass cover.
-Ability to select multiple squads at once to move around, like an RTS
-Many abilities of the CoC Command Engine, although this was created independently and differently- more simple!
-Ability to call Howitzer support, F4 airstrikes, B52 bombing targets, napalm strikes
-Ability to call unlimited reinforcements
-Spectator View to watch all your forces
-Ability to instantly switch positions and command with the leader of any squad, allowing you to stay right in the action.
It comes with some addons,
It requires Seb Nam Pack 2, and will use an F4 if you have the f4.pbo addon, click here for the F4 addon.
It should be noted that currently you must have total control over your forces to move the western forces forward. An option to give up total control and play as a private gaining in rank will be added in the next version. Multiplayer will also be added next release and it will follow such a system.
version 1.01 downloads
Download for Seb Ia Drang Valley
Upcoming Unscripted War version
This new mission is my main focus now, it is not just a single mission any more, but a unified dynamic mission system, which can allow any type of war simulation that requires a dynamic campaign simulation. So World War II, Vietnam, and Desert Storm, are all feasible with the right addon package selections. There are so many details to this concept that I've been working on since Resistance came out in 2002, that I may create a section of this website to explain the idealized simulation concepts I've been working from, but for now just watch the development blog. My goal is to have this ready to help make all the best flashpoint addons quickly useable in dynamic Armed Assault missions when Armed Assault is finally released, but I may finish a second version for Resistance if an English release remains out of sight.
I played through an older unreleased version a few months ago with default game units - no addons - and here are some screenshots from just one sitting:
A couple screenshots of the "Command View" (basically a modified spectator script with command options)
I can't remember what took down that mi-17 lol
Calling in artillery from a rooftop in Petrovice, I like the burnt BRDM chassis a hundred feet off the ground